A Dilettante’s Guide to Filmmaking, part 3: Character Building

It’s been a while since I’ve checked in here about the (still unnamed) film project, and it’s high time I introduced the story’s (likewise unnamed) protagonist and sole character.*

PL character sketch.0001PL character test 1

The Traveler (working name) is intended to be something of an otherworldly being, and to read as a foreign element in the film’s setting. Their face is covered by a mask and so characterization is mostly done through body language, partially as a storytelling challenge, partially because facial animation is a hassle and who needs that stress in their life?

PL still 2.0020.jpg

I’m now in the thick of animation for this thing, so expect more frequent updates! Probably!

*regarding “the landscape is a character”: oh man I used to love that phrase. But is it a character, really? Does something need to be a character in order to be interesting/important? Check your anthropocentrism, people.

A Dilettante’s Guide to Filmmaking

Last winter I made a short animated film, mostly just to see if I could.  It took half a year to complete and the finished product was a bit rough around the edges, but all in all I was pretty happy with it.

Winter is coming again here in the northern hemisphere and I’m working on a new film, this one a bit more ambitious, visually at least.  There’s a lot of work to do, and I plan documenting the process here as it unfolds.  For now, here’s a work-in-process look at one of the (as yet untitled) film’s backgrounds.  Much more to come; stay tuned!

PL promo 1.jpg

Further Uses of Spooky Rooms


IngenuityFest 2017 is looming, and I’m excited to be part of it.  Like last year, the festival will be held in the sprawling, (formerly) abandoned factory complex north of St. Clair Ave.  Somewhere deep inside is this room:

(it looks small, but the ceiling is quite high)

The furniture will have to go, of course.  And the light.  As for what will take its place, here’s a small preview:

emergence #3 preview